Basestation Software Blazor
May 2024 - May 2025

A complete rewrite of MST's Mars Rover Design Team's Basestation software using Blazor and C#. Used to control the rover and display telemetry during tasks. Used during URC 2025 where MRDT won first place of 114 teams.

Mana Cycle
Aug 2023 - Present

A puzzle-party game built with Unity. I worked on this game along with InfinityJKA and Jackachulian. My work on this project largely consists of programming, UI, and sound design. This game is still in development with future updates in the works

BaseStation UDP Camera System
Dec 2023 - Apr 2024

A project I worked during my freshman year at MST for the Mars Rover Design Team. It uses Rasberry Pis on the rover to stream camera data over UDP, allowing it to be rendered in an Electron app on a remote computer.

Morpho Builder
Aug 2024

A 3D puzzle-platformer I built with Unity along with InfinityJKA and Jackachulian for the GMTK 2024 Game Jam. My work on this project consists primarily of the player controller, UI and shader code.

qBattle
Sep 2023

A multiplayer game I developed solo using Unity. I made it during my first semester at MST over the course of 1 week for a game jam held their ACM chapter.

SCRIMBLO'S BULLET HELL
Feb 2024

A game I developed solo during my second semester at MST, over the course of 1 week for a game jam held their ACM chapter.

SLAY YOURSELF
Jul 2023

A game I developed with InfinityJKA and Jackachulian for the GMTK 2023 Game Jam. My work on this project consists of programming, UI and sound design.

zGame
Dec 2022 - Mar 2023

A short platformer game made in Python, developed solo. The first game I've fully released, playable both as a desktop application and on the web.


Email: morgan.j.johnson@protonmail.com


Hi, I'm Morgan Johnson. I'm a student at Missouri University of Science and Technology studying Computer Science. I do a lot of game developement in my spare time and have published and released a few games, most of which you can find under the Projects tab. I'm also working on improving my skill in web development and shader coding.